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Dungeons of Regarode

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Devlog

  • Development Diary - 20th July, 2019
    July 20, 2019 by IOExceptional
    1
    Abilities Over the past week and a half, I’ve been working on a more flexible ability system. Now all the abilities are tweakable. To do this, I’m heavily utilising Unity’s “Scriptable objects... Continue reading
  • Bosses galore!
    September 01, 2017 by IOExceptional#bosses, #mechanics, #gameplay
    I've been really neglecting these development logs! In version 0.9.0 (which is a free download by the way...) you can test out everything I'm about to mention below! :) Hello and welcome to another in... Continue reading
  • Introducing Dungeons of Regarode
    August 24, 2017 by IOExceptional#DoR, #Dungeons, #Regarode
    Hello, this is the first devlog :) Ultimately, this game is something that I've been wanting to make for quite a while but never quite got around to it. From the following screenshot, you can see a ve... Continue reading
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