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Dungeons of Regarode
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Devlog
Development Diary - 20th July, 2019
July 20, 2019
by
IOExceptional
1
Abilities Over the past week and a half, I’ve been working on a more flexible ability system. Now all the abilities are tweakable. To do this, I’m heavily utilising Unity’s “Scriptable objects...
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Bosses galore!
September 01, 2017
by
IOExceptional
#bosses, #mechanics, #gameplay
I've been really neglecting these development logs! In version 0.9.0 (which is a free download by the way...) you can test out everything I'm about to mention below! :) Hello and welcome to another in...
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Introducing Dungeons of Regarode
August 24, 2017
by
IOExceptional
#DoR, #Dungeons, #Regarode
Hello, this is the first devlog :) Ultimately, this game is something that I've been wanting to make for quite a while but never quite got around to it. From the following screenshot, you can see a ve...
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